<!DOCTYPE html><html lang="zh-Hans"><head><meta charset="UTF-8"><meta http-equiv="X-UA-Compatible" content="IE=edge"><meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"><meta name="description" content="ios 美颜"><meta name="keywords" content="iOS"><meta name="author" content="kyren"><meta name="copyright" content="kyren"><title>ios 美颜 | Kyren's Blog</title><link rel="shortcut icon" href="/melody-favicon.ico"><link rel="stylesheet" href="/css/index.css?version=1.9.0"><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/font-awesome@latest/css/font-awesome.min.css?version=1.9.0"><meta name="format-detection" content="telephone=no"><meta http-equiv="x-dns-prefetch-control" content="on"><link rel="dns-prefetch" href="https://cdn.jsdelivr.net"><link rel="dns-prefetch" href="https://hm.baidu.com"><script>var _hmt = _hmt || [];
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<span id="more"></span>

<figure class="highlight plaintext"><table><tr><td class="gutter"><pre><span class="line">1</span><br><span class="line">2</span><br><span class="line">3</span><br><span class="line">4</span><br><span class="line">5</span><br><span class="line">6</span><br><span class="line">7</span><br><span class="line">8</span><br><span class="line">9</span><br><span class="line">10</span><br><span class="line">11</span><br><span class="line">12</span><br><span class="line">13</span><br><span class="line">14</span><br><span class="line">15</span><br><span class="line">16</span><br><span class="line">17</span><br><span class="line">18</span><br><span class="line">19</span><br><span class="line">20</span><br><span class="line">21</span><br><span class="line">22</span><br><span class="line">23</span><br><span class="line">24</span><br><span class="line">25</span><br><span class="line">26</span><br><span class="line">27</span><br><span class="line">28</span><br><span class="line">29</span><br><span 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class="line">212</span><br><span class="line">213</span><br><span class="line">214</span><br><span class="line">215</span><br><span class="line">216</span><br><span class="line">217</span><br><span class="line">218</span><br><span class="line">219</span><br><span class="line">220</span><br><span class="line">221</span><br><span class="line">222</span><br><span class="line">223</span><br><span class="line">224</span><br><span class="line">225</span><br><span class="line">226</span><br><span class="line">227</span><br><span class="line">228</span><br><span class="line">229</span><br><span class="line">230</span><br><span class="line">231</span><br><span class="line">232</span><br><span class="line">233</span><br><span class="line">234</span><br><span class="line">235</span><br><span class="line">236</span><br><span class="line">237</span><br><span class="line">238</span><br><span class="line">239</span><br><span class="line">240</span><br><span class="line">241</span><br><span class="line">242</span><br><span class="line">243</span><br><span class="line">244</span><br><span class="line">245</span><br><span class="line">246</span><br><span class="line">247</span><br><span class="line">248</span><br><span class="line">249</span><br><span class="line">250</span><br><span class="line">251</span><br><span class="line">252</span><br><span class="line">253</span><br><span class="line">254</span><br><span class="line">255</span><br><span class="line">256</span><br><span class="line">257</span><br><span class="line">258</span><br><span class="line">259</span><br><span class="line">260</span><br><span class="line">261</span><br><span class="line">262</span><br><span class="line">263</span><br><span class="line">264</span><br><span class="line">265</span><br><span class="line">266</span><br><span class="line">267</span><br><span class="line">268</span><br><span class="line">269</span><br><span class="line">270</span><br><span class="line">271</span><br><span class="line">272</span><br><span class="line">273</span><br><span class="line">274</span><br><span class="line">275</span><br><span class="line">276</span><br><span class="line">277</span><br><span class="line">278</span><br><span class="line">279</span><br><span class="line">280</span><br><span class="line">281</span><br><span class="line">282</span><br><span class="line">283</span><br><span class="line">284</span><br><span class="line">285</span><br><span class="line">286</span><br><span class="line">287</span><br><span class="line">288</span><br><span class="line">289</span><br><span class="line">290</span><br><span class="line">291</span><br><span class="line">292</span><br><span class="line">293</span><br><span class="line">294</span><br><span class="line">295</span><br><span class="line">296</span><br><span class="line">297</span><br><span class="line">298</span><br><span class="line">299</span><br><span class="line">300</span><br><span class="line">301</span><br><span class="line">302</span><br><span class="line">303</span><br><span class="line">304</span><br><span class="line">305</span><br><span class="line">306</span><br><span class="line">307</span><br><span class="line">308</span><br><span class="line">309</span><br><span class="line">310</span><br><span class="line">311</span><br><span class="line">312</span><br><span class="line">313</span><br><span class="line">314</span><br><span class="line">315</span><br><span class="line">316</span><br><span class="line">317</span><br><span class="line">318</span><br><span class="line">319</span><br></pre></td><td class="code"><pre><span class="line">GLProgram.h</span><br><span class="line">GLProgram.m</span><br><span class="line">GPUImage.h</span><br><span class="line">GPUImage3x3ConvolutionFilter.h</span><br><span class="line">GPUImage3x3ConvolutionFilter.m</span><br><span class="line">GPUImage3x3TextureSamplingFilter.h</span><br><span class="line">GPUImage3x3TextureSamplingFilter.m</span><br><span class="line">GPUImageAdaptiveThresholdFilter.h</span><br><span class="line">GPUImageAdaptiveThresholdFilter.m</span><br><span class="line">GPUImageAddBlendFilter.h</span><br><span class="line">GPUImageAddBlendFilter.m</span><br><span class="line">GPUImageAlphaBlendFilter.h</span><br><span class="line">GPUImageAlphaBlendFilter.m</span><br><span class="line">GPUImageAmatorkaFilter.h</span><br><span class="line">GPUImageAmatorkaFilter.m</span><br><span class="line">GPUImageAverageColor.h</span><br><span class="line">GPUImageAverageColor.m</span><br><span class="line">GPUImageAverageLuminanceThresholdFilter.h</span><br><span class="line">GPUImageAverageLuminanceThresholdFilter.m</span><br><span class="line">GPUImageBilateralFilter.h</span><br><span class="line">GPUImageBilateralFilter.m</span><br><span class="line">GPUImageBoxBlurFilter.h</span><br><span class="line">GPUImageBoxBlurFilter.m</span><br><span class="line">GPUImageBrightnessFilter.h  //亮度</span><br><span class="line">GPUImageBrightnessFilter.m</span><br><span class="line">GPUImageBuffer.h</span><br><span class="line">GPUImageBuffer.m</span><br><span class="line">GPUImageBulgeDistortionFilter.h</span><br><span class="line">GPUImageBulgeDistortionFilter.m</span><br><span class="line">GPUImageCGAColorspaceFilter.h</span><br><span class="line">GPUImageCGAColorspaceFilter.m</span><br><span class="line">GPUImageCannyEdgeDetectionFilter.h</span><br><span class="line">GPUImageCannyEdgeDetectionFilter.m</span><br><span class="line">GPUImageChromaKeyBlendFilter.h</span><br><span class="line">GPUImageChromaKeyBlendFilter.m</span><br><span class="line">GPUImageChromaKeyFilter.h</span><br><span class="line">GPUImageChromaKeyFilter.m</span><br><span class="line">GPUImageClosingFilter.h</span><br><span class="line">GPUImageClosingFilter.m</span><br><span class="line">GPUImageColorBlendFilter.h</span><br><span class="line">GPUImageColorBlendFilter.m</span><br><span class="line">GPUImageColorBurnBlendFilter.h</span><br><span class="line">GPUImageColorBurnBlendFilter.m</span><br><span class="line">GPUImageColorDodgeBlendFilter.h</span><br><span class="line">GPUImageColorDodgeBlendFilter.m</span><br><span class="line">GPUImageColorInvertFilter.h</span><br><span class="line">GPUImageColorInvertFilter.m</span><br><span class="line">GPUImageColorMatrixFilter.h</span><br><span class="line">GPUImageColorMatrixFilter.m</span><br><span class="line">GPUImageColorPackingFilter.h</span><br><span class="line">GPUImageColorPackingFilter.m</span><br><span class="line">GPUImageContrastFilter.h</span><br><span class="line">GPUImageContrastFilter.m</span><br><span class="line">GPUImageCropFilter.h</span><br><span class="line">GPUImageCropFilter.m</span><br><span class="line">GPUImageCrosshairGenerator.h</span><br><span class="line">GPUImageCrosshairGenerator.m</span><br><span class="line">GPUImageCrosshatchFilter.h</span><br><span class="line">GPUImageCrosshatchFilter.m</span><br><span class="line">GPUImageDarkenBlendFilter.h</span><br><span class="line">GPUImageDarkenBlendFilter.m</span><br><span class="line">GPUImageDifferenceBlendFilter.h</span><br><span class="line">GPUImageDifferenceBlendFilter.m</span><br><span class="line">GPUImageDilationFilter.h</span><br><span class="line">GPUImageDilationFilter.m</span><br><span class="line">GPUImageDirectionalNonMaximumSuppressionFilter.h</span><br><span class="line">GPUImageDirectionalNonMaximumSuppressionFilter.m</span><br><span class="line">GPUImageDirectionalSobelEdgeDetectionFilter.h</span><br><span class="line">GPUImageDirectionalSobelEdgeDetectionFilter.m</span><br><span class="line">GPUImageDissolveBlendFilter.h</span><br><span class="line">GPUImageDissolveBlendFilter.m</span><br><span class="line">GPUImageDivideBlendFilter.h</span><br><span class="line">GPUImageDivideBlendFilter.m</span><br><span class="line">GPUImageEmbossFilter.h</span><br><span class="line">GPUImageEmbossFilter.m</span><br><span class="line">GPUImageErosionFilter.h</span><br><span class="line">GPUImageErosionFilter.m</span><br><span class="line">GPUImageExclusionBlendFilter.h</span><br><span class="line">GPUImageExclusionBlendFilter.m</span><br><span class="line">GPUImageExposureFilter.h</span><br><span class="line">GPUImageExposureFilter.m</span><br><span class="line">GPUImageFASTCornerDetectionFilter.h</span><br><span class="line">GPUImageFASTCornerDetectionFilter.m</span><br><span class="line">GPUImageFalseColorFilter.h</span><br><span class="line">GPUImageFalseColorFilter.m</span><br><span class="line">GPUImageFilter.h</span><br><span class="line">GPUImageFilter.m</span><br><span class="line">GPUImageFilterGroup.h</span><br><span class="line">GPUImageFilterGroup.m</span><br><span class="line">GPUImageFilterPipeline.h</span><br><span class="line">GPUImageFilterPipeline.m</span><br><span class="line">GPUImageFramebuffer.h</span><br><span class="line">GPUImageFramebuffer.m</span><br><span class="line">GPUImageFramebufferCache.h</span><br><span class="line">GPUImageFramebufferCache.m</span><br><span class="line">GPUImageGammaFilter.h</span><br><span class="line">GPUImageGammaFilter.m</span><br><span class="line">GPUImageGaussianBlurFilter.h</span><br><span class="line">GPUImageGaussianBlurFilter.m</span><br><span class="line">GPUImageGaussianBlurPositionFilter.h</span><br><span class="line">GPUImageGaussianBlurPositionFilter.m</span><br><span class="line">GPUImageGaussianSelectiveBlurFilter.h</span><br><span class="line">GPUImageGaussianSelectiveBlurFilter.m</span><br><span class="line">GPUImageGlassSphereFilter.h</span><br><span class="line">GPUImageGlassSphereFilter.m</span><br><span class="line">GPUImageGrayscaleFilter.h</span><br><span class="line">GPUImageGrayscaleFilter.m</span><br><span class="line">GPUImageHSBFilter.h</span><br><span class="line">GPUImageHSBFilter.m</span><br><span class="line">GPUImageHalftoneFilter.h</span><br><span class="line">GPUImageHalftoneFilter.m</span><br><span class="line">GPUImageHardLightBlendFilter.h</span><br><span class="line">GPUImageHardLightBlendFilter.m</span><br><span class="line">GPUImageHarrisCornerDetectionFilter.h</span><br><span class="line">GPUImageHarrisCornerDetectionFilter.m</span><br><span class="line">GPUImageHazeFilter.h</span><br><span class="line">GPUImageHazeFilter.m</span><br><span class="line">GPUImageHighPassFilter.h</span><br><span class="line">GPUImageHighPassFilter.m</span><br><span class="line">GPUImageHighlightShadowFilter.h</span><br><span class="line">GPUImageHighlightShadowFilter.m</span><br><span class="line">GPUImageHistogramEqualizationFilter.h</span><br><span class="line">GPUImageHistogramEqualizationFilter.m</span><br><span class="line">GPUImageHistogramFilter.h</span><br><span class="line">GPUImageHistogramFilter.m</span><br><span class="line">GPUImageHistogramGenerator.h</span><br><span class="line">GPUImageHistogramGenerator.m</span><br><span class="line">GPUImageHoughTransformLineDetector.h</span><br><span class="line">GPUImageHoughTransformLineDetector.m</span><br><span class="line">GPUImageHueBlendFilter.h</span><br><span class="line">GPUImageHueBlendFilter.m</span><br><span class="line">GPUImageHueFilter.h</span><br><span class="line">GPUImageHueFilter.m</span><br><span class="line">GPUImageJFAVoronoiFilter.h</span><br><span class="line">GPUImageJFAVoronoiFilter.m</span><br><span class="line">GPUImageKuwaharaFilter.h</span><br><span class="line">GPUImageKuwaharaFilter.m</span><br><span class="line">GPUImageKuwaharaRadius3Filter.h</span><br><span class="line">GPUImageKuwaharaRadius3Filter.m</span><br><span class="line">GPUImageLanczosResamplingFilter.h</span><br><span class="line">GPUImageLanczosResamplingFilter.m</span><br><span class="line">GPUImageLaplacianFilter.h</span><br><span class="line">GPUImageLaplacianFilter.m</span><br><span class="line">GPUImageLevelsFilter.h</span><br><span class="line">GPUImageLevelsFilter.m</span><br><span class="line">GPUImageLightenBlendFilter.h</span><br><span class="line">GPUImageLightenBlendFilter.m</span><br><span class="line">GPUImageLineGenerator.h</span><br><span class="line">GPUImageLineGenerator.m</span><br><span class="line">GPUImageLinearBurnBlendFilter.h</span><br><span class="line">GPUImageLinearBurnBlendFilter.m</span><br><span class="line">GPUImageLocalBinaryPatternFilter.h</span><br><span class="line">GPUImageLocalBinaryPatternFilter.m</span><br><span class="line">GPUImageLookupFilter.h</span><br><span class="line">GPUImageLookupFilter.m</span><br><span class="line">GPUImageLowPassFilter.h</span><br><span class="line">GPUImageLowPassFilter.m</span><br><span class="line">GPUImageLuminanceRangeFilter.h</span><br><span class="line">GPUImageLuminanceRangeFilter.m</span><br><span class="line">GPUImageLuminanceThresholdFilter.h</span><br><span class="line">GPUImageLuminanceThresholdFilter.m</span><br><span class="line">GPUImageLuminosity.h</span><br><span class="line">GPUImageLuminosity.m</span><br><span class="line">GPUImageLuminosityBlendFilter.h</span><br><span class="line">GPUImageLuminosityBlendFilter.m</span><br><span class="line">GPUImageMaskFilter.h</span><br><span class="line">GPUImageMaskFilter.m</span><br><span class="line">GPUImageMedianFilter.h</span><br><span class="line">GPUImageMedianFilter.m</span><br><span class="line">GPUImageMissEtikateFilter.h</span><br><span class="line">GPUImageMissEtikateFilter.m</span><br><span class="line">GPUImageMonochromeFilter.h</span><br><span class="line">GPUImageMonochromeFilter.m</span><br><span class="line">GPUImageMosaicFilter.h</span><br><span class="line">GPUImageMosaicFilter.m</span><br><span class="line">GPUImageMotionBlurFilter.h</span><br><span class="line">GPUImageMotionBlurFilter.m</span><br><span class="line">GPUImageMotionDetector.h</span><br><span class="line">GPUImageMotionDetector.m</span><br><span class="line">GPUImageMovie.h</span><br><span class="line">GPUImageMovie.m</span><br><span class="line">GPUImageMovieComposition.h</span><br><span class="line">GPUImageMovieComposition.m</span><br><span class="line">GPUImageMultiplyBlendFilter.h</span><br><span class="line">GPUImageMultiplyBlendFilter.m</span><br><span class="line">GPUImageNobleCornerDetectionFilter.h</span><br><span class="line">GPUImageNobleCornerDetectionFilter.m</span><br><span class="line">GPUImageNonMaximumSuppressionFilter.h</span><br><span class="line">GPUImageNonMaximumSuppressionFilter.m</span><br><span class="line">GPUImageNormalBlendFilter.h</span><br><span class="line">GPUImageNormalBlendFilter.m</span><br><span class="line">GPUImageOpacityFilter.h</span><br><span class="line">GPUImageOpacityFilter.m</span><br><span class="line">GPUImageOpeningFilter.h</span><br><span class="line">GPUImageOpeningFilter.m</span><br><span class="line">GPUImageOutput.h</span><br><span class="line">GPUImageOutput.m</span><br><span class="line">GPUImageOverlayBlendFilter.h</span><br><span class="line">GPUImageOverlayBlendFilter.m</span><br><span class="line">GPUImageParallelCoordinateLineTransformFilter.h</span><br><span class="line">GPUImageParallelCoordinateLineTransformFilter.m</span><br><span class="line">GPUImagePerlinNoiseFilter.h</span><br><span class="line">GPUImagePerlinNoiseFilter.m</span><br><span class="line">GPUImagePinchDistortionFilter.h</span><br><span class="line">GPUImagePinchDistortionFilter.m</span><br><span class="line">GPUImagePixellateFilter.h</span><br><span class="line">GPUImagePixellateFilter.m</span><br><span class="line">GPUImagePixellatePositionFilter.h</span><br><span class="line">GPUImagePixellatePositionFilter.m</span><br><span class="line">GPUImagePoissonBlendFilter.h</span><br><span class="line">GPUImagePoissonBlendFilter.m</span><br><span class="line">GPUImagePolarPixellateFilter.h</span><br><span class="line">GPUImagePolarPixellateFilter.m</span><br><span class="line">GPUImagePolkaDotFilter.h</span><br><span class="line">GPUImagePolkaDotFilter.m</span><br><span class="line">GPUImagePosterizeFilter.h</span><br><span class="line">GPUImagePosterizeFilter.m</span><br><span class="line">GPUImagePrewittEdgeDetectionFilter.h</span><br><span class="line">GPUImagePrewittEdgeDetectionFilter.m</span><br><span class="line">GPUImageRGBClosingFilter.h</span><br><span class="line">GPUImageRGBClosingFilter.m</span><br><span class="line">GPUImageRGBDilationFilter.h</span><br><span class="line">GPUImageRGBDilationFilter.m</span><br><span class="line">GPUImageRGBErosionFilter.h</span><br><span class="line">GPUImageRGBErosionFilter.m</span><br><span class="line">GPUImageRGBFilter.h</span><br><span class="line">GPUImageRGBFilter.m</span><br><span class="line">GPUImageRGBOpeningFilter.h</span><br><span class="line">GPUImageRGBOpeningFilter.m</span><br><span class="line">GPUImageRawDataInput.h</span><br><span class="line">GPUImageRawDataInput.m</span><br><span class="line">GPUImageRawDataOutput.h</span><br><span class="line">GPUImageRawDataOutput.m</span><br><span class="line">GPUImageSaturationBlendFilter.h</span><br><span class="line">GPUImageSaturationBlendFilter.m</span><br><span class="line">GPUImageSaturationFilter.h</span><br><span class="line">GPUImageSaturationFilter.m</span><br><span class="line">GPUImageScreenBlendFilter.h</span><br><span class="line">GPUImageScreenBlendFilter.m</span><br><span class="line">GPUImageSepiaFilter.h</span><br><span class="line">GPUImageSepiaFilter.m</span><br><span class="line">GPUImageSharpenFilter.h</span><br><span class="line">GPUImageSharpenFilter.m</span><br><span class="line">GPUImageShiTomasiFeatureDetectionFilter.h</span><br><span class="line">GPUImageShiTomasiFeatureDetectionFilter.m</span><br><span class="line">GPUImageSingleComponentGaussianBlurFilter.h</span><br><span class="line">GPUImageSingleComponentGaussianBlurFilter.m</span><br><span class="line">GPUImageSketchFilter.h</span><br><span class="line">GPUImageSketchFilter.m</span><br><span class="line">GPUImageSmoothToonFilter.h</span><br><span class="line">GPUImageSmoothToonFilter.m</span><br><span class="line">GPUImageSobelEdgeDetectionFilter.h</span><br><span class="line">GPUImageSobelEdgeDetectionFilter.m</span><br><span class="line">GPUImageSoftEleganceFilter.h</span><br><span class="line">GPUImageSoftEleganceFilter.m</span><br><span class="line">GPUImageSoftLightBlendFilter.h</span><br><span class="line">GPUImageSoftLightBlendFilter.m</span><br><span class="line">GPUImageSolidColorGenerator.h</span><br><span class="line">GPUImageSolidColorGenerator.m</span><br><span class="line">GPUImageSourceOverBlendFilter.h</span><br><span class="line">GPUImageSourceOverBlendFilter.m</span><br><span class="line">GPUImageSphereRefractionFilter.h</span><br><span class="line">GPUImageSphereRefractionFilter.m</span><br><span class="line">GPUImageStillCamera.h</span><br><span class="line">GPUImageStillCamera.m</span><br><span class="line">GPUImageStretchDistortionFilter.h</span><br><span class="line">GPUImageStretchDistortionFilter.m</span><br><span class="line">GPUImageSubtractBlendFilter.h</span><br><span class="line">GPUImageSubtractBlendFilter.m</span><br><span class="line">GPUImageSwirlFilter.h</span><br><span class="line">GPUImageSwirlFilter.m</span><br><span class="line">GPUImageTextureInput.h</span><br><span class="line">GPUImageTextureInput.m</span><br><span class="line">GPUImageTextureOutput.h</span><br><span class="line">GPUImageTextureOutput.m</span><br><span class="line">GPUImageThreeInputFilter.h</span><br><span class="line">GPUImageThreeInputFilter.m</span><br><span class="line">GPUImageThresholdEdgeDetectionFilter.h</span><br><span class="line">GPUImageThresholdEdgeDetectionFilter.m</span><br><span class="line">GPUImageThresholdSketchFilter.h</span><br><span class="line">GPUImageThresholdSketchFilter.m</span><br><span class="line">GPUImageThresholdedNonMaximumSuppressionFilter.h</span><br><span class="line">GPUImageThresholdedNonMaximumSuppressionFilter.m</span><br><span class="line">GPUImageTiltShiftFilter.h</span><br><span class="line">GPUImageTiltShiftFilter.m</span><br><span class="line">GPUImageToneCurveFilter.h</span><br><span class="line">GPUImageToneCurveFilter.m</span><br><span class="line">GPUImageToonFilter.h</span><br><span class="line">GPUImageToonFilter.m</span><br><span class="line">GPUImageTransformFilter.h</span><br><span class="line">GPUImageTransformFilter.m</span><br><span class="line">GPUImageTwoInputCrossTextureSamplingFilter.h</span><br><span class="line">GPUImageTwoInputCrossTextureSamplingFilter.m</span><br><span class="line">GPUImageTwoInputFilter.h</span><br><span class="line">GPUImageTwoInputFilter.m</span><br><span class="line">GPUImageTwoPassFilter.h</span><br><span class="line">GPUImageTwoPassFilter.m</span><br><span class="line">GPUImageTwoPassTextureSamplingFilter.h</span><br><span class="line">GPUImageTwoPassTextureSamplingFilter.m</span><br><span class="line">GPUImageUIElement.h</span><br><span class="line">GPUImageUIElement.m</span><br><span class="line">GPUImageUnsharpMaskFilter.h</span><br><span class="line">GPUImageUnsharpMaskFilter.m</span><br><span class="line">GPUImageVideoCamera.h</span><br><span class="line">GPUImageVideoCamera.m</span><br><span class="line">GPUImageVignetteFilter.h</span><br><span class="line">GPUImageVignetteFilter.m</span><br><span class="line">GPUImageVoronoiConsumerFilter.h</span><br><span class="line">GPUImageVoronoiConsumerFilter.m</span><br><span class="line">GPUImageWeakPixelInclusionFilter.h</span><br><span class="line">GPUImageWeakPixelInclusionFilter.m</span><br><span class="line">GPUImageWhiteBalanceFilter.h</span><br><span class="line">GPUImageWhiteBalanceFilter.m</span><br><span class="line">GPUImageXYDerivativeFilter.h</span><br><span class="line">GPUImageXYDerivativeFilter.m</span><br><span class="line">GPUImageZoomBlurFilter.h</span><br><span class="line">GPUImageZoomBlurFilter.m</span><br><span class="line">GPUImageiOSBlurFilter.h</span><br><span class="line">GPUImageiOSBlurFilter.m</span><br></pre></td></tr></table></figure>

</div></article><div class="post-copyright"><div class="post-copyright__author"><span class="post-copyright-meta">文章作者: </span><span class="post-copyright-info"><a href="mailto:undefined">kyren</a></span></div><div class="post-copyright__type"><span class="post-copyright-meta">文章链接: </span><span class="post-copyright-info"><a href="http://huluo666.gitee.io/2017/10/10/GPUImage/">http://huluo666.gitee.io/2017/10/10/GPUImage/</a></span></div><div class="post-copyright__notice"><span class="post-copyright-meta">版权声明: </span><span class="post-copyright-info">本博客所有文章除特别声明外，均采用 <a target="_blank" rel="noopener" href="https://creativecommons.org/licenses/by-nc-sa/4.0/">CC BY-NC-SA 4.0</a> 许可协议。转载请注明来自 <a href="http://huluo666.gitee.io">Kyren's Blog</a>！</span></div></div><div class="post-meta__tag-list"><a class="post-meta__tags" href="/tags/iOS/">iOS</a></div><nav id="pagination"><div class="prev-post pull-left"><a href="/2017/10/10/EasyRTC%E4%BD%BF%E7%94%A8/"><i class="fa fa-chevron-left">  </i><span>EasyRTC</span></a></div><div class="next-post pull-right"><a href="/2017/10/10/Mac%20screencapture%20%E6%88%AA%E5%9B%BE/"><span>Mac截图 screencapture</span><i class="fa fa-chevron-right"></i></a></div></nav></div></div><footer><div class="layout" id="footer"><div class="copyright">&copy;2022 By kyren</div><div class="framework-info"><span>驱动 - </span><a target="_blank" rel="noopener" href="http://hexo.io"><span>Hexo</span></a><span class="footer-separator">|</span><span>主题 - </span><a target="_blank" rel="noopener" href="https://github.com/Molunerfinn/hexo-theme-melody"><span>Melody</span></a></div><div class="footer_custom_text">hitokoto</div><div class="busuanzi"><script async src="//busuanzi.ibruce.info/busuanzi/2.3/busuanzi.pure.mini.js"></script><span id="busuanzi_container_page_pv"><i class="fa fa-file"></i><span id="busuanzi_value_page_pv"></span><span></span></span></div></div></footer><i class="fa fa-arrow-up" id="go-up" aria-hidden="true"></i><script src="https://cdn.jsdelivr.net/npm/animejs@latest/lib/anime.min.js"></script><script src="https://cdn.jsdelivr.net/npm/jquery@latest/dist/jquery.min.js"></script><script src="https://cdn.jsdelivr.net/npm/@fancyapps/fancybox@latest/dist/jquery.fancybox.min.js"></script><script src="https://cdn.jsdelivr.net/npm/velocity-animate@latest/velocity.min.js"></script><script src="https://cdn.jsdelivr.net/npm/velocity-ui-pack@latest/velocity.ui.min.js"></script><script src="/js/utils.js?version=1.9.0"></script><script src="/js/fancybox.js?version=1.9.0"></script><script src="/js/sidebar.js?version=1.9.0"></script><script src="/js/copy.js?version=1.9.0"></script><script src="/js/fireworks.js?version=1.9.0"></script><script src="/js/transition.js?version=1.9.0"></script><script src="/js/scroll.js?version=1.9.0"></script><script src="/js/head.js?version=1.9.0"></script><script src="/js/search/local-search.js"></script><script>if(/Android|webOS|iPhone|iPod|iPad|BlackBerry/i.test(navigator.userAgent)) {
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